Ayiter, Elif (2010) Body parts. In: Conference on Engineering Reality of Virtual Reality 2010, San Jose, California, USA
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Official URL: http://dx.doi.org/10.1117/12.840122
Abstract
In this project, the artist wishes to examine corporeality in the virtual realm, through the usage of the (non)-physical body of the avatar. An art installation created in the virtual world of Second Life®, which is meant to be accessed with site specific avatars, will provide the creative platform whereby this investigation is undertaken. Thus, “body parts” seeks to challenge the residents of virtual environments into connecting with the virtual manifestations, i.e., avatars of others in an emotionally expressive/intimate manner.
Item Type: | Papers in Conference Proceedings |
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Additional Information: | 75250D |
Uncontrolled Keywords: | Art, installation, presence, avatar, 3D, immersive, corporeal, hybrid actor, experiential, metaverse |
Subjects: | N Fine Arts > N Visual arts (General) For photography, see TR N Fine Arts > N Visual arts (General) For photography, see TR > N7433.92 Multimedia art N Fine Arts > N Visual arts (General) For photography, see TR > N7433.8-.85 Computer art. Digital art |
Divisions: | Faculty of Arts and Social Sciences Faculty of Arts and Social Sciences > Academic programs > Visual Arts & Communication Design |
Depositing User: | Elif Ayiter |
Date Deposited: | 30 Sep 2010 21:25 |
Last Modified: | 26 Apr 2022 08:56 |
URI: | https://research.sabanciuniv.edu/id/eprint/14574 |