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Art education in a metaverse: ground<c>

Ayiter, Elif (2008) Art education in a metaverse: ground<c>. In: World Conference on Educational Multimedia, Hypermedia and Telecommunications (EDMEDIA) 2008, Vienna, TU-Wien

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Abstract

ground<c> is a metaverse environment for art education, inspired by 'The Groundcourse'; Roy Ascott's educational methodology developed during the 1960's; the aim of which was to shake up preconceptions and behavioral patterns through exercises, games, role-play and the implementation of educational 'irritants', in accordance with constructivist theories and Cybernetics. However, ground<c> will also incorporate novel educational theory as well as the findings of cyber psychology into its methodology. The design of an experimental architecture of both changeable/unpredictable components; as well as static spaces designated for gathering and learning, is a crucial component of the author's research. A description of the design process, a visual documentation of all design phases, currently under way in 'Second Life', alongside a description of educational precedents and methodology will constitute the content of this paper.

Item Type:Papers in Conference Proceedings
Subjects:N Fine Arts > N Visual arts (General) For photography, see TR
L Education > LB Theory and practice of education
N Fine Arts > NX Arts in general
L Education > L Education (General)
N Fine Arts > NA Architecture
ID Code:9201
Deposited By:Elif Ayiter
Deposited On:08 Oct 2008 01:05
Last Modified:08 Oct 2008 01:05

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