A game theoretic model for digital identity and trust in online communities
Alpcan, Tansu and Örencik, Cengiz and Levi, Albert and Savaş, Erkay (2010) A game theoretic model for digital identity and trust in online communities. In: 5th ACM Symposium on Information, Computer and Communications Security (ASIACCS 2010), Beijing, China
Official URL: http://dx.doi.org/10.1145/1755688.1755735
Digital identity and trust management mechanisms play an important role on the Internet. They help users make decisions on trustworthiness of digital identities in online communities or ecommerce environments, which have significant security consequences. This work aims to contribute to construction of an analytical foundation for digital identity and trust by adopting a quantitative approach. A game theoretic model is developed to quantify community effects and other factors in trust decisions. The model captures factors such as peer pressure and personality traits. The existence and uniqueness of a Nash equilibrium solution is studied and shown for the trust game defined. In addition, synchronous and asynchronous update algorithms are shown to converge to the Nash equilibrium solution. A numerical analysis is provided for a number of scenarios that illustrate the interplay between user behavior and community effects.
Repository Staff Only: item control page