3D ball skinning using PDEs for generation of smooth tubular surfaces
Unal, Gozde and Slabaugh, Greg and Whited, Brian and Rossignac, Jarek and Fang, Tong (2009) 3D ball skinning using PDEs for generation of smooth tubular surfaces. (Accepted/In Press) AbstractWe present an approach to compute a smooth, interpolating skin of an ordered set of
3D balls. By construction, the skin is constrained to be C1 continuous, and for each
ball, it is tangent to the ball along a circle of contact. Using an energy formulation,
we derive differential equations that are designed to minimize the skin’s surface area,
mean curvature, or convex combination of both. Given an initial skin, we update the
skin’s parametric representation using the differential equations until convergence
occurs. We demonstrate the method’s usefulness in generating interpolating skins
of balls of different sizes and in various configurations. Available Versions of this Item- 3D ball skinning using PDEs for generation of smooth tubular surfaces. (deposited 02 Dec 2009 12:53) [Currently Displayed]
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